Showing posts with label building upgrade tips. Show all posts
Showing posts with label building upgrade tips. Show all posts

Wednesday 6 November 2013

Influence requirements for building upgrades. . .

Today I will posting this valuable information as per a user's (Amru) request. . . Sorry for the very late post Amru, I have been troubleshooting my desktop as it seems to have died a few months back and I am trying to figure out what's the cause of it now before I purchase any new hardware(s) and haven't had the time to post anything new here. . .

So here goes. . .

Wednesday 16 October 2013

100% Happiness level bug. . .

Again, for those of you who are too lazy to browse through the forums, I have just read a post on the forums regarding a bug that would prevent you from obtaining 100% happiness level for your town. Here are my findings. . .

Wednesday 25 September 2013

Idle workers pool. . .

In GoldenTowns, you always need to have a few idle workers on hand for building, upgrading, renovating, and demolishing buildings. Why? For the very simple reason that it requires extra idle unskilled worker in order to execute a build, upgrade, renovate, or demolish order!

Sunday 22 September 2013

Warehouse fact + tip. . .

For those of you who made the mistake of upgrading your warehouses early, just leave it be. I myself made a far worse mistake by building another warehouse right off the tutorial. Why?

Monday 16 September 2013

Beginner tips #3. . .

For those of you observant enough with upgrading production buildings, you may find this post quite a bore. The following are my steps to upgrading my production buildings while maintaining very good balance between resource and energy expenses. For those of you unaware of how important balance is, feel free to follow the link.

As soon as you find your roads are of equal level to your production buildings, you might find yourself struggling to meet the requirements of upgrading it to the next level. And when you do, this is a good reminder that you should upgrade your production buildings. By upgrading your production building you gain two things, more resources and lesser energy expenses!

In order of importance, the upgrading process of production buildings should be prioritised in this manner:

  1. Vegetable Farm
  2. Animal Farm
  3. Wood Factory
  4. Stone Quarry
  5. Blacksmith
  6. Claypit

Why Vegetable Farm first? Simple, it doesn't take any resources to begin production, just time! Why Animal Farm second? Because it only takes vegetables and time! Why Wood Factory third? Because it only takes vegetables, meat and time! Why Stone Quarry fourth and so on? I believe you've already got the answer! I hope this post has helped some of you decide on which to upgrade first among your production buildings. Cheers!